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Felix Schumann
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Unity editor agent concept

UE
Concept2026

Unity Editor Agent

Exploring an AI collaborator inside the Unity Editor.

A researched architecture for AI actions in the Unity editor, with undo, subscription integration and explicit open assumptions.

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01 / What it does

This research project asks how an agent could work across the Unity Editor while keeping changes recoverable. I compared existing approaches and designed a rollback-based architecture with a bring-your-own-subscription model. The deliverable is a technical concept with its assumptions made explicit.

02 / What I explored

Compare existing approaches

Source-based competitive research maps existing capabilities and limitations.

Design recoverable actions

A rollback architecture explores recovery across Editor operations.

Make assumptions explicit

Subscription integration and unverified assumptions are documented in the concept.