Browser survival game with multiplayer
Ironwood Reach
One wilderness. Shared adventures. Progress that stays.
Explore, gather and craft together. A persistent 3D world synchronises players, resources and the day-night cycle.
14Commits
Built, one commit at a time
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01 / What it does
A third-person survival game playable in a browser. I connected a persistent multiplayer world with harvesting, crafting, inventory and progression, validated by a shared server. Players can see each other explore while the world follows one day-and-night cycle.
02 / What I built
Validate game actions on the server
A server validates harvesting, crafting, drops and tool durability.
A shared persistent world
Shared world state synchronises players, resources and the day-night cycle.
Inventory, recipes and progression
Browser-based 3D connects inventory, XP, levels and recipe progression.
