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Felix Schumann
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Browser survival game with multiplayer

IR
Prototype2026

Ironwood Reach

One wilderness. Shared adventures. Progress that stays.

Explore, gather and craft together. A persistent 3D world synchronises players, resources and the day-night cycle.

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01 / What it does

A third-person survival game playable in a browser. I connected a persistent multiplayer world with harvesting, crafting, inventory and progression, validated by a shared server. Players can see each other explore while the world follows one day-and-night cycle.

02 / What I built

Validate game actions on the server

A server validates harvesting, crafting, drops and tool durability.

A shared persistent world

Shared world state synchronises players, resources and the day-night cycle.

Inventory, recipes and progression

Browser-based 3D connects inventory, XP, levels and recipe progression.